Finally, "World of gunships" was our first mobile game that saw the light! (And at the moment it already has more than 3 million installations on Google Play!) You can play it here https://play.google.com/store/apps/details?id=com.gamespire.worldofgunships
My role in its development were: the idea of the game itself, the creation of content development pipeline and the management of its production, the selection of references and the list of necessary models of helicopters, control of the production of their models, creation of terraines for locations in World Machine, their texturing, writing of all shaders (helicopter surfaces, rotors, terraines, ocean (with unique refraction system), particles and bonus-effects), as well as dynamic shadows system (there are no light sources on locations!). And also deep optimization of performance for a wide range of mobile devices.
I also made some cover arts for the game in Vue.
WORLD OF GUNSHIPS - ОНЛАЙН БИТВЫ НА ВЕРТОЛЕТАХ ДЛЯ ANDROID