My first gamedev experiense ever!
Two maps for Battlefield 2: Abordage (2006) & Quaraganda (2007).
Abordage was about two enemy ships stucked between small islands. And Quaraganda (Karaganda) was about a real train station in my hometown.
Whole level design was made by me. I also made some custom static 3d models and scripts for this map (moveable trains and random rain spawns). I spend 7 months on it.
Both of maps were playable but unfortunnely slightly unfinished (because of my lack in UV unwrapping for lightmaps and that moment)
This my work was so unusual for my country that even the local TV channel interviewed me and show my mod on news in a whole Kazakhstan.
Battlefield 2 Quaraganda